I don't really fancy CASE tools a lot, they are mostly fads, but I must admit it, using BoUML to work on a design the other day was a nice surprise. Not only the generated code didn't seem to be written by an trained monkey [1], it almost seemed to be usable with some tweaking. It even generated nice javadocs!
For this article I'll asume you have some experience with BoUML. If you don't, apt-get it (it's available for Linux and Windows) then come back later, I'll wait. BoUML's manual is quite good and includes a lot of screenshots, but if you're already experienced using it you may find this short checklist quicker to create a new project and use the code generation tools:
- Languages > C++ [...]; this will tell BoUML what language should generate. I haven't tried other than C++ but I've heard they work fine.
- Draw some nice UML to create a couple of classes (i.e. create a class view and a class diagram, then add some classes). Don't forget to add some relationships, so the generated code can be something more than "class Foobar{};"
- Create a deployment view. Something like "Foobar_deploy"
- Edit the class view, it should open a class view dialog. Select your new deployment view
- Right click on each class and click "Create source artifact". This'll create a new artifact under your deployment view
- Almost done. In project > Edit > Edit Generation Settings go to "Directory" tab and select a root directory
- You're now ready to right click on your class view and select "Generate > C++". Congratulations.
Generating namespaces in C++ wasn't easy at first, and the manual may not be so clear about this one:
- Create a package. Move everything there (your deployment view, class view, etc).
- Edit the package. Under C++ complete each path and namespace name (?). For example, Foo, Foo Foo would generate your sources and headers under ./Foo, with namespace Foo.
- Repeat for as many namespaces as you want. You can have nested namespaces but you'll have to specify the full path and namespace name, i.e. Foo/Bar, Foo/Bar_CPP, Foo::Bar
Source: $ man BoUML
[1] Regardless of the fact that some may say that about my own code.
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